
Product Description
One look at the App Store will show you just how hot iPhone games have become. Games make up over 25 percent of all apps, and over 70 percent of the apps in the App Store’s Most Popular category. Surprised? Of course not! We’ve all filled our iPhones with games, and many of us hope to develop the next best seller.
This book is a collection of must-know information from master independent iPhone game developers. In it, you’ll discover how some of the most innovative and creative game developers have made it to the pinnacle of game design and profitability. This book is loaded with practical tips for efficient development, and for creating compelling, addictive gaming experiences. And it’s not all talk! It’s supported with code examples that you can download and use to realize your own great ideas.
Pair iPhone Games Projects with Apress’s best-selling Beginning iPhone Development: Exploring the iPhone SDK, and you’ll have everything you need to create the next game to top the sales charts.
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Product Description
Considered a classic by an entire generation of Mac programmers, this popular guide has been completely updated for Mac OS X. Don’t know anything about programming? No problem! Acclaimed author Dave Mark starts out with the basics and takes you through a complete course in programming C using Apple’s free Xcode tools. This book is perfect for beginners learning to program. It includes all–new Mac OS X examples!
- Provides best practices for programming newbies
- Written by the expert on C–programming for the Mac
- Presents all the basics with a pragmatic, Mac OS X-flavored approach
What you’ll learn
- Master C programming, the gateway to programming your Mac or iPhone.
- Write applications for the Mac OS X interface, the cleanest user interface around.
- Understand variables and how to design your own data structures.
- Work with the file system. [click to continue…]

Book Description
It seems as if everyone is writing applications for Apple’s iPhone and iPad, but how do they all do it? It’s best to learn Objective-C, the native language of both the iOS and Mac OS X, but where to begin? Right here, even if you’ve never programmed before!
Objective-C for Absolute Beginners will teach you how to write software for your Mac, iPhone,or iPad using Objective-C, an elegant and powerful language with a rich set of developer tools. Using a hands-on approach, you’ll learn to think in programming terms, how to use Objective-C to build program logic, and how towrite your own applications and apps.
With over 50 collective years in software development and based on an approach pioneered at Carnegie Mellon University, the authors have developed a remarkably effective approach to learning Objective-C. Since the introduction of Apple’s iPhone, theauthors have taught hundreds of absolute beginners how to develop Mac, iPhone,and iPad apps, including many that became popular apps in the iTunes App Store. [click to continue…]

Product Description
Best-selling authors Jack Nutting, Dave Wooldridge, and Dave Mark do it again. Beginning iPad Development for iPhone Developers: Mastering the iPad SDK offers the easy-to-follow style and thorough coverage you’ve come to expect from titles like Beginning iPhone 3 Development—everything an aspiring iPad developer needs to know to create great apps. Apple’s new iPad SDKs are explained, demonstrated in action, and put through their paces with good-humored clarity that, as Steve Jobs has said of the iPad itself, “just works.”
Every iPhone and iPod touch app developer looking to take the next step and move into the iPad arena will want to read this book from cover to cover. You’ll get a detailed understanding of the new feature set and gain every possible advantage in the iTunes App Store. And it’s time for all you Mac OS X programmers to join in as well to take advantage of a whole new class of touch-based productivity apps just waiting to be developed. [click to continue…]

Product Description
Completely revised edition, now covering Snow Leopard!
Springing from the original Vermont Recipes Web site, where many of today’s
Cocoa developers got their start,
Cocoa Recipes for Mac OS X, Second Edition is a programming cookbook that shows you how to create a complete Mac OS X application. In this updated edition, author Bill Cheeseman employs a practical, step-by-step method for building a program from start to finish using the
Cocoa frameworks. He begins by creating the project using Xcode and designing and building the user interface with Interface Builder, and then he fills in the details expected of any working application, such as managing documents and windows, setting up the main menu, and configuring controls. Later recipes show you how to add important features such as a preferences window, printing, a Help book, and AppleScript support. The book concludes with a discussion of deployment of your finished product and steps you can take to explore additional features. Equipped with the expertise and real-world techniques in this book, programmers with some knowledge of C and Objective-C can quickly master the craft of writing
Cocoa programs for Mac OS X.
- Written for C and Objective-C programmers who want to tap the extraordinary power and flexibility designed into the Cocoa frameworks, as well as for experienced Cocoa developers looking to extend their skills.
- By following the book’s recipes for creating a complete Cocoa application, readers can retrace the same steps to write any document-based Cocoa program. [click to continue…]